Tag: microsoft
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New Poll: Which first party console producer is poised to “win” E3 2015?
Which of the companies is set to win?
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Review: Sunset Overdrive (Microsoft Xbox One)
To mimic SO’s fourth wall breaking: this is the part where I tell you what you want to hear so you’ll click this review.
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Review: Alien: Isolation (Microsoft Xbox One)
Alien: Isolation Publisher: Sega Developer: Creative Assembly Genre: Survival Horror Release: Oct 7, 2014 I am a big fan of the Alien franchise so you can imagine my disappointment when release after release I am underwhelmed with all the game adaptions that have come. Alien 3 for the NES and Sega Genesis were run and…
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Review: Strike Suit Zero Director’s Cut (Microsoft Xbox One)
Strike Suit Zero Director’s Cut Developer: Born Ready Games Publisher: Born Ready Games Genre: Action, Flight Release date: 04/08/2014 Strike Suit Zero: Director’s Cut is a rerelease of the PC indie title made exclusively for the Xbox One and PlayStation 4. Chances are you might not have heard of this title when it quietly released…
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Diehard GameCAST: Episode 44 – Assassin’s Creed IV, The Wonderful 101, Phoenix Wright, and more!
Welcome to Candy Diehard GameCAST Saga!… Or not (please don’t sue us). We talk about King’s latest trademarks, Sony’s new streaming service, and one journalist’s unfortunate proposition to an industry vet.
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Diehard GameCAST: Episode 37 – Shin Megami Tensei IV, Animal Crossing: New Leaf, Dark and more!
Join us as we talk about a petition to bring back Xbox One DRM, the reduced value of Microsoft Points, and rumors of EA’s $80 retail games.
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Diehard GameCAST: Episode 36 – Microsoft, Atlus, Deadpool, Saints Row IV, and more!
Microsoft’s DRM backpedal is this episode’s main topic, though we delve a bit into the bankruptcy of Atlus’ parent company as well as the return of what we’ve been playing.
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E3 2013: 10 Thoughts On… The Microsoft Press Conference
After their colossal PR meltdown following last month’s Xbox One reveal, Microsoft had a lot to prove at E3. Not only did they have to show off actual games coming out for the system (since their initial announcement was all talk of television and… that’s about it), but they also had to clarify the complex…
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E3 2012: Ten Thoughts On… The Microsoft Press Conference
Of the “Big Three” press conferences, Nintendo is the only one left to take the stage. Based solely on what has been shown thus far, Microsoft was by far the weakest. Much of what was shown was already leaked in some form or fashion prior to the show, and the rest did little to inspire…
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Microsoft: Kinect Shortages Not Managed
In response to Wedbush Morgan’s Michael Pachter accusing both Microsoft and Sony of “managing” (read: lying about) shortages of Kinect and Move, Microsoft’s Neil Thompson, Xbox manager in the UK and Ireland, told GamesIndustry.biz (reg required) that this simply was not the case. Anyone who actually works in the business of producing new technology, especially…
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Microsoft Possibly Readying Television Service For Xbox
Two sources with knowledge of the situation have told Rueters that Microsoft has been in early talks with television providers to provide cable programming to Xbox, presumably to the LIVE platform. The plans – which are still in early days, and might not be seen for a year according to the sources – would involve…
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Pachter: Microsoft, Sony Fibbing On Kinect/Move Shortages
Both Microsoft and Sony have been applying pressure on consumers in a simple, yet historically effective manner: by letting them know if they didn’t get their devices right now, that they would not get them for Christmas, which could lead to crying children who would be scarred for life. Frankly, I didn’t buy it, and…
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Review: Assassin’s Creed: Brotherhood (Xbox 360)
The next Assassin’s Creed is out with more tweaks and changes, but how much to they improve the game really? AJ has a surprising response.
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Microsoft Will Not Sue Kinect Hackers, Says Kinect Isn’t Hacked Anyway
Microsoft usually likes to play a bit of jujitsu when it comes to the security of their products – as someone who’s had massive, critical, exploitable bugs in Windows in a corporate system who’s been told “a patch will come out next Tuesday” and it’s Thursday, I know that all too well – and they’re…
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Review: Star Wars: The Force Unleashed II (Microsoft Xbox 360)
Starkiller’s back for another single handed massacre of the Empire, but is his second go-round as entertaining as before? Find out here.
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Microsoft’s Xbox Division Surges To $382m Q1 USD Profit
Microsoft’s Entertainment and Devices Division, which includes the Xbox, Zune and Windows Phone 7 divisions, profited (reg. required) $382m for the first quarter of its financial year, which is up from the $207m it made for the same period of time in 2009. The division brought in revenues of $1.79b for the quarter, of which…
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News: Phil Spencer Denies Mandate For Kinect Titles
Responding to rumours that the company had put forth a mandate for first-party developers such as Lionhead Studios to shy away from controller based games in order to make Kinect games, Microsoft Game Studio corporate VP Phil Spencer had a very plain answer for Gamasutra: “No”. “Fable III ships [this] week, and it’s not a…
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Review: Halo: Reach (Xbox 360)
Halo: Reach Publisher: Microsoft Game Studios Developer: Bungie Genre: First Person Shooter Release Date: 09/14/2010 Microsoft has a lot riding on Halo: Reach. Halo Wars was a solid – if incomplete – RTS, but Halo 3 and Halo: ODST really haven’t done anything new since the second game in the series. ODST in particular had…
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The Legendary Unboxing of Halo: Reach
Every once in a while, a game comes along that the rules go out the window for. The Halo series has long been known for obsessive fans, midnight launch parties, and over-the-top collector editions. As Bungie makes its farewell to the Halo franchise, they have packed an amazing number of goodies into the Halo: Reach…
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Review: Alan Wake (Microsoft Xbox 360)
Alan Wake Publisher: Microsoft Game Studios Developer: Remedy Entertainment Genre: Survival Horror Release Date: 05/18/2010 We have reached the point in this console generation’s life cycle where developers are no longer satisfied with telling the story of hard, strong men doing brave, bold things. Instead, we’ve reached the point where story is king, and just…