Neo Kobe Pizza – On Localization and Content Editing (w/Sean Madson)

Welcome back for another episode of Neo Kobe Pizza, Diehard GameFAN’s weekly topical podcast! This week, we discuss the concept of Localization and whether localized games or directly translated games are a better option in the majority of cases. We also discuss the concept of cutting content from games, how localization and content cutting have evolved over the ages, and why the original Persona is an important (if not good) game in this discussion. Hosted by Mark B Writing, featuring Sean Madson.

Episode 13: On Localization and Content Editing (w/Sean Madson) (Originally recorded 10/01/16)

Please see the Soundcloud link for direct downloads, or click on the below links to subscribe:

Click here to subscribe to Neo Kobe Pizza on iTunes!
Click here to subscribe to Neo Kobe Pizza on Google Play Music!
Click here to subscribe to Neo Kobe Pizza on Stitcher!
Click here to subscribe to Neo Kobe Pizza on ACast!
Click here to subscribe to Neo Kobe Pizza on TuneIn!
Click here to subscribe to Neo Kobe Pizza on Youtube!
Click here for our normal RSS feed!

WARNING: We curse.


Posted

in

, ,

by

Tags:

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *