List of Resident Evil Games
Resident Evil 2
Resident Evil 3: Nemesis
Resident Evil: Code Veronica
Resident Evil Zero
Resident Evil 4
Resident Evil: The Umbrella Chronicles
Resident Evil: Gun Survivor
Resident Evil: Gun Survivor 2: Code: Veronica
Resident Evil: Dead Aim
Resident Evil: Outbreak
Resident Evil: Outbreak 2
Residen Evil: Gaiden
Resident Evil: Deadly Silence
Alexander Lucard: Resident Evil is one of those series I just don’t get, but I also realize we would be remiss if we didn’t speak about it this month. For me Resident Evil has been one of the worst survival horror series. RE1, 2, 3, Code Veronica, Outbreak, Gaiden, Gun Survivor and Deadly Silence were all pretty bad in one way or another – usually controls and gameplay.
There are only two games in the series that stand out for me. The first is Resident Evil 4 which I find to be fun, but nowhere as good as other S-H series like Fatal Frame. The other is Resident Evil: The Umbrella Chronicles, which is one of the best rail shooters in the history of the genre. RE:UC combines the plots of several games but with a bit of ret-conning to improve the original shoddy stories and also to give the game some sort of continuity.
I do however admit, that the bit with the sharks in the very first Resident Evil has stuck with me to this day. Thank god the Sega Saturn version of RE played better then the PSX one.
Mark B.: I’m going to say that the moment that most terrified me, in a franchise full of such moments, was the first time I encountered the giant spiders in the cabin in the first game.
You know, it’s fairly obvious in retrospect that such a monster was designed and stuck into the game specifically because spiders are a fear of a great many people, and the idea of facing down a giant, hairy spider is probably one that would send the most rational person into a fit. However, the fact that the choice was obvious doesn’t make it any less terrifying, especially considering I HATE SPIDERS.
Killing the giant one, though? That was the most satisfying thing in the game. Screw you, you giant hairy freak, I just went John Goodman on your ass.
Ahem. Anyway, yes. That was terrifying.
Guy Desmarais: Resident Evil 2 is still my favorite. Even though I saw it coming, I prayed until the last second that the poor dying policeman on the floor (I think he was called Marvin?) would not turn into a zombie. And then he did. And then I still jumped. I shot him down, but it was with a heavy heart.
Chris Bowen: Dogs through window.
Matt Yaeger: Sure, the games controlled like a tank and they had puzzles that didn’t always make sense, but man does that series have some of the most memorable scenes. The first zombie, the dogs through the windows (that still make me jump), the sharks, and later the first time you hear STAAAAAAAAAAAARS, the Licker, the cabin in Resident Evil 4, the series has seen some great moments.
ML Kennedy: The most memorable thing about Resident Evil II was discovered in my college dorm by a young man I called Sean. His real name might have been Aaron.
Anywho, he pioneered our house’s technique for Resident Evil Masturbation. It is a multi-step process.
Step 1: Using Leon, get your character injured until he holds his side.
Step 2: Walk into a corner in such that you can only see the back of the character and part of his bent arm.
Step 3: Walk into the corner with a series of short steps, frequently stopping and starting.
Kids, you can try this at home!
Alix Talbot: My most vivid memories of Resident Evil? “Why the HELL can’t I move my character?!” Then I got killed, and threw the handset at my brother and stormed off saying something about stupid games with ridiculous controls.
And never have I touched another RE game since.
Aaron Sirois: The first time I saw Resident Evil was also the first time I experienced surround sound. Whenever I’d hear the howl of a hell hound or the moan of the zombie, it was coming from behind me, and that scared the living hell out of me.
Later on I would become truly scared when I tried to control the main character. Nothing is more terrifying than sluggish controls when you’re being chased by a licker.