E3 2009 Screens: Blur (Sony PS3)

E3 2009 Screens: Blur (PS3)
Developer: Bizarre Creations
Publisher: Activision
Genre: Racing
Release Date: Fall 2009

Blur is the ultimate wheel-to-wheel racing experience, dropping players into heart-pumping, electrified action with 20 cars trading paint and battling each other as they charge towards the finish line. Drivers careen through real-world track locations packed with fast curves, sneaky alternate routes and hair-raising jumps in over 60 licensed cars as they collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more. The game’s story unfolds through Bizarre Creations’ unique and innovative community-based interface, enabling players to build a network of allies, rivals, fans and personalized racing experiences with friends both inside and outside the game. Blur delivers a new style of racing experience for all gamers.

KEY FEATURES:
* Racing for All Gamers – Blur moves beyond traditional racers by taking genre staples, including licensed cars, photo-realistic graphics and real-world locations and combining them with gameplay designed completely to focus on ‘fun’, featuring intuitive pick-up-and-play controls, a unique and innovative social network style user interface, intense power-ups, and races where players are always in the pack battling for the lead from beginning to end. Blur is for all types of gamers, regardless of experience or skill level.

* Power-Ups That Shock Your Socks Off – Drivers will collect and use addictive and intense power-ups throughout each race, including the ability to blast other cars out of the way with huge bursts of energy, boost speed with nitros, drop mines and even generate defensive shields to fend off other racers. Players can use each power-up independently or stack three of the same and combo them strategically to multiply the effect on the competition.

* Blur’s Seamless Social Network – The game’s new, innovative social network user interface is designed to blur the lines between single and multiplayer modes. This unique story-driving mechanic evolves dynamically as players compete in different races, make new friends, rivals and fans, and connect with other racers both in game and in real life. Gamers interact with one another through messaging, trading opinions, challenges and images, and learn what’s going on in the Blur world, including locating where and when the next big races are happening, rallying their fans for support, and taking up challenges designed to suit their specific racing style.

* It Wouldn’t Be Racing Without Multiplayer – Blur offers gamers a new kind of racing experience that allows them to race with friends and as part of a network of players in high intensity competition and fun. The game supports competitive and cooperative gameplay for up to 20 racers, including team racing and objective based events, and also features 4-player split-screen for playing with friends from the comfort of the couch. Blur introduces Custom Groups – where anyone can create unique multiplayer modes based on their favorite ways to play the game. These new modes are immediately shared through Blur’s social network, expanding the game in ways only limited by the gaming community’s creativity.

* Real-World Cars and Locations – Blur features over 60 licensed cars from which to choose as players race through visually stunning tracks set in real-world locations ranging from L.A. and San Francisco to the streets of Hackney, UK, to the treacherous roads of Barcelona and all the way to Japan. As players progress through the game’s story, they’ll be able to unlock and purchase multiple versions of the cars, each paying homage to different racing cultures, including Rat, Drift, Smooth and Tuner, and each with their own specific performance pros and cons.

* Cinematic Destruction Meets Photo-Realism – CAUTION – Racers may experience insane collisions featuring loads of damage and destruction, with panels crumpling on photo-realistic cars as they flip and roll down the track.

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