Author: D.J. Tatsujin
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Review: Bastion (Microsoft Xbox LIVE Arcade)
Bastion is an interesting take on the hack ‘n’ slash RPG, and one that’s very easy to like.
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10 Thoughts On … Super Street Fighter IV Arcade Edition (Microsoft Xbox 360)
Find out here if Super Street Fighter IV Arcade Edition is a worthwhile addition to your library, or a pointless upgrade.
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Review: Akane the Kunoichi (Microsoft Xbox 360)
A $1 platformer? What’s not to like?
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Review: Hard Corps: Uprising (Microsoft Xbox 360)
In Hard Corps: Uprising, players do a little running and a lot of gunning. Does the game hold up under its extreme difficulty?
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Microsoft Xbox 360 Arcade Overview: Keflings, Raskulls, IloMilo
All three games comprising the Games for the Holidays series are now released. Are they gifts or more akin to charcoal in stockings?
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Review: Dead Rising 2: Case West (Microsoft Xbox 360)
New collides with old in Case West. Does the crossover take the sequel to a satisfying conclusion or does it succumb to the horde?
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Review: Sonic Free Riders (Microsoft Xbox 360)
Sonic has been on a real roll so far in 2010. Does this new entry to the Riders series further his rally?
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Review: DJ Hero 2 (Microsoft Xbox 360)
Is it safe to spin this record in your Xbox 360?
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Review: Guitar Hero: Warriors of Rock (Microsoft Xbox 360)
The last Rock Band being developed by Neversoft is out. Does it stand up to past versions, or to Rock Band 3? Music expert DJ Tatsujin reviews.
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Review: Rock of the Dead (Microsoft Xbox 360)
Will the unique Rock of the Dead be a Halloween hit or should we just bury it in the graveyard?
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Interview With Immersion’s Mateo Rojas on AAA Lucha Libre
DJ Tatsujin sits down with Mateo Rojas, Developer of Immersion’s AAA Lucha Libre: Heroes Del Ring, to discuss their upcoming wrestling title.
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Review: Comic Jumper: The Adventures of Captain Smiley (360)
Comic Jumper: The Adventures of Captain Smiley is the newest game from Twisted Pixel Games. Is this downloadable title worth your Microsoft Points?
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Review: Sonic Adventure (Xbox 360)
Will an HD remake and low-cost digital delivery breathe life into this 11-year-old game?
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Review: Monday Night Combat (Xbox 360)
It looks like Team Fortress 2 and certainly smells like it. Does this team-based shooter have legs of its own to stand on?
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Review: Lara Croft and the Guardian of Light (Xbox 360)
Lara Croft minus tomb raiding – refreshing change, or disastrous mistake? Find out in DJ’s review of her latest foray!
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Review: Dead Rising 2: Case Zero (Xbox 360)
The Dead Rising series sees a few upgrades and a new star. Will this bite-sized epilogue to Dead Rising 2 serve as a tasty sample or will it leave a bad taste in your mouth?
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Review: Castlevania: Harmony of Despair (360)
Castlevania: Harmony of Despair Publisher: Konami Developer: Konami Genre: Action-Platformers Release Date: 08/04/2010 Following a number of classic vampire-whipping titles, Castlevania certainly went through a bit of a lull. In an attempt to go 3-D, the Nintendo 64 entries did the series no favors, the U.S. long missed out on a raw, true-to-form Rondo of […]
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Review: TNA iMPACT!: Cross the Line (PSP)
TNA iMPACT! Publisher: SouthPeak Games Developer: Point of View Genre: Professional Wrestling Release Date: 06/29/10 After nearly two years of teetering on uncertainty, the future of the TNA Wrestling license became a little more clear when SouthPeak picked up the publishing duties from the now-defunct Midway LA effort. Well, moving into the future might not […]
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Review: Deadliest Warrior (360)
Deadliest Warrior Publisher: Spike Games Developer: Pipeworks Software, Inc. Genre: One-on-one Fighter Release Date: 07/14/2010 Just before breaking into the 2010 Summer of Arcade event on Xbox LIVE, the service scored an exclusive that had a little bit of hype behind it. Whether or not this was based on the pedigree of the television series […]
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Capcom Announces Street Fighter X Tekken
Announced at this year’s San Diego Comic Con, Street Fighter and Tekken will go head-to-head in this new 2-D fighter developed by Capcom for the Xbox 360 and Playstation 3. The title will use the same elements as Super/Street Fighter IV, placing 3-D visuals on a 2-D playfield and will include Tekken staples such as […]