Author: Mark B.
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Diehard GameFAN Presents: Discussion on the Playstation 4, Xbox One, and What We Know (and Don’t).
At this point, we’re a few weeks out from E3, and both Sony and Microsoft have made their initial announcements for their next generation consoles, dubbed the Playstation 4 and the Xbox One. While we don’t know everything about the consoles, we know a lot of interesting, if not especially exciting, information. We know the…
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Review: Metro: Last Light (Microsoft Xbox 360)
Deep Silver rescued Metro: Last Light from the dissolution of THQ, but should they have bothered? Spoiler: very much, yes.
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Review: Dead Island Riptide Special Edition (Microsoft Xbox 360)
Dead Island Riptide is a game for fans, as it’s mostly identical to the prior game, for the good and bad that implies.
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Review: Dead or Alive 5 Plus (Sony Playstation Vita)
Dead or Alive 5 Plus Genre: Fighting Developer: Team Ninja Publisher: Tecmo Koei Release Date: 03/19/13 After a six year hiatus following the release of Dead or Alive 4, the series has returned in a big way in the past couple years. Dead or Alive Dimensions dropped to the 3DS in 2011, bringing the franchise…
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Review: Monster Hunter 3 Ultimate (Nintendo 3DS)
Monster Hunter 3 Ultimate Genre: Action RPG Developer: Capcom Publisher: Capcom Release Date: 03/19/13 It’s been three years since our last proper Monster Hunter release in the US, as the last couple of franchise releases on the PSP and PS3 were not ported stateside. Giving the franchise a break in the US might not have…
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Review: Starcraft II: Heart of the Swarm Collector’s Edition (PC)
FOR THE SWARM!
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Review: Tomb Raider (Microsoft Xbox 360)
Tomb Raider Genre: Action/Adventure Developer: Crystal Dynamics Publisher: Square Enix Release Date: 03/05/13 The reboot has become something of an abused trend in the past couple years, as I’ve mentioned before. At the time I wrote that column, Splatterhouse and Castlevania: Lords of Shadow had both launched to reboot their respective franchises, and since then…
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Review: Dead Space 3: Awakened (Microsoft Xbox 360)
Dead Space 3: Awakened Genre: Survival Horror Developer: Visceral Games Publisher: Electronic Arts Release Date: 03/12/13 So, anyone who’s been following along for any period of time may remember this, but back when Dead Space 2: Severed came out, my observation at the time was thus: Dead Space 2 was a very good game, but…
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Review: Castlevania: Lords of Shadow – Mirror of Fate (Nintendo 3DS)
Castlevania: Lords of Shadow – Mirror of Fate Genre: Platformer Developer: Mercury Steam Publisher: Konami Release Date: 03/05/2013 Well, the Castlevania reboot initiated with Lords of Shadow back in 2010 appears to be a universal one. Aside from the original game and its DLC, and the planned console sequel coming later this year, Mercury Steam…
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Review: Coaster Creator 3D (Nintendo 3DS)
Coaster Creator 3D Genre: Simulation/Design Developer: Big John Games Publisher: Big John Games Release Date: 2/28/13 Roller coaster and theme park design games have a decent following on the PC, thanks to gems like Theme Park and Roller Coaster Tycoon, but their market and appeal are somewhat less significant in the console market. While games…
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Review: Ninja Gaiden 2 Sigma Plus (Sony Playstation Vita)
Ninja Gaiden Sigma 2 Plus Genre: Action/Adventure Developer: Team Ninja Publisher: Tecmo Release Date: 02/26/2013 It’s been almost five years since the release of the original Ninja Gaiden II, but the franchise has been far from dormant in the wake of Tomonobu Itagaki’s departure. When Itagaki discussed the concept that Ninja Gaiden II would ultimately…
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10 Thoughts on… the Monster Hunter 3 Ultimate Demos (Nintendo Wii-U/Nintendo 3DS)
For all intents and purposes, one could consider me the de facto Monster Hunter guy on staff; while J. Rose is certainly as much a fan of the series as I am, he’s not devoted any significant time to writing up opinions on the games at this point for the site. On the other hand,…
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Review: Alien Breed (Sony Playstation 3/Sony Playstation Vita)
Alien Breed Genre: Shooter Developer: Team 17 Publisher: Team 17 Release Date: 11/14/12 Team 17 has kind of an odd track record; while these days they’re basically known for producing hundreds of games in the Worms franchise (and depending on how bitter you are, Leisure Suit Larry: Box Office Bust), they started off as a…
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Review: Omerta: City of Gangsters (Microsoft Xbox 360)
Omerta is a mafia game so bland it doesn’t even merit any obvious jokes to describe it.
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Book Review: Dead Space 3 Limited Edition Strategy Guide
About two years back, at the request of a reader, I took a look into the Dead Space 2 Limited Edition Strategy Guide to see if it was worth picking up. Well, while the game itself didn’t receive a tricked out Limited Edition (unless DLC counts as “tricked out†to you), there’s a LE strategy…
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Review: Dead Space 3 (Microsoft Xbox 360)
Dead Space 3, for all of its promise, is one step forward, two steps back, for the series… and not for the reasons you might expect.
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Contest: Win a Free Copy of Dead Space 3 From Diehard GameFAN!
The wait is finally over: Dead Space 3 was released today, continuing the saga of Isaac Clarke as he attempts to survive Unitologists, Necromorphs and escalating harsh environments. Fans will likely have their copies already pre-ordered, but for those who haven’t yet had the chance to pick the game up, here’s your chance to get…
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Review: DMC: Devil May Cry (Microsoft Xbox 360)
DMC: Devil May Cry Genre: Action Developer: Ninja Theory Publisher: Capcom Release Date: 1/15/13 In case you’ve been living under a rock for the past year or so, there was much wailing and gnashing of teeth when Capcom announced a Devil May Cry reboot, much of it centered around the massive redesign of series lead…
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10 Thoughts on… the Dead Space 3 Demo (Microsoft Xbox 360)
We take a look at the newly released Dead Space 3 demo and see how things are coming along.
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Walkthrough: Corpse Party: Book of Shadows
Hello and welcome to Diehard GameFAN’s Corpse Party: Book of Shadows walkthrough! After the original walkthrough basically exploded, in terms of popularity, I figured a walkthrough for the sequel might be worth considering, and while it initially seemed like this game might be a bit more linear in its progression, while mapping out the game…