Diehard Gamefan Flashback 12/06/2004: Metal Gear Solid 3: Snake Eater (PS2) Review

Inside Pulse launched on August 9, 2004, and has covered the world of gaming for over a decade. Every day, we take a look back at what was happening in the world of gaming 10 years ago, as reported right here at Inside Pulse/Diehard Gamefan!

Review: Metal Gear Solid 3: Snake Eater (PS2)

Metal Gear Solid 3: Snake Eater
Publisher: Konami
Developer: Konami
Platform: Playstation 2

Konami had a problem on it’s hands following the release of Metal Gear Solid 2. While it was critically acclaimed and sold in bunches, there was a huge number of people who didn’t like the unadvertised switch in protagonists. People wanted to play as Solid Snake, and what they got was Raiden, a character who just… wasn’t what fans wanted. Add to that a very convoluted story and some needlessly long radio conversations and you had a series that was very suddenly no longer on many people’s must own lists.

So what was Konami to do? They could have made a new game starring Solid Snake, but that would have gone even farther into the future and probably would have been bogged down in even more confusing storylines. They could have made a second game with Raiden, but that wouldn’t have gone over well with the fans. Or they could go back in time to a point where they could help explain the story better. And that third option is what they wound up choosing.

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