Inside Pulse 12

DmC: Devil May Cry: Early Thoughts & Gameplay Video

Ever since its announcement, DmC: Devil May Cry (or Devil May Cry 5 as it’s sometimes referred) has been met with the kind of fan backlash the likes of which rival The Legend of Zelda: The Wind Waker, when Link was transformed into a cartoon, experienced. In the case of Wind Waker, it turned out to be a great game in terms of critical acclaim and fans eventually got over it, but it goes to show how sensitive fans are when it comes to their favorite franchises. Change too much, and it doesn’t even feel like the same game. Change too little, and it seems like the developers have gotten complacent and are milking the franchise. It’s a fine line to walk and I don’t think there’s a way to please everybody. Though in defense of Devil May Cry fans, Dante’s new design does look really awful in my opinion.

But it’s not all about looks – a great game is all about the gameplay, right? A new DmC video showcasing that very thing surfaced today. Check it out if you haven’t already:

Just from watching that minute clip it looks… not too bad, actually. There’s a lot of hacking and slashing and shooting enemies in midair with twin pistols, which is always a good sign. It certainly looks like it fits into a Devil May Cry game on the surface. Also, the reboot is being handled by Ninja Theory, a developer previously responsible for Heavenly Sword and Enslaved: Odyssey to the West. I was a big fan of both of those titles, so I don’t doubt that they can put together some stellar combat for this title, especially now having seen it in action.

I think the deal breaker in this case is going to boil down to the personality of the game, which in the prior games was all about a cocky Dante delivering one liners and over the top antics. This new Dante appears very emo on the surface, and while not much has been revealed of his character yet, doesn’t seem capable of filling the high energy quota left by his predecessor. This is all speculation and the game has a long way to go before completion, so much can change before its eventual release. Who knows? Fans may even like the game.

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