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	<title>Comments on: Review: A.I. War: Fleet Command (PC)</title>
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		<title>By: Oewyn</title>
		<link>http://diehardgamefan.com/2009/10/16/review-a-i-war-fleet-command-pc/comment-page-1/#comment-8085</link>
		<dc:creator>Oewyn</dc:creator>
		<pubDate>Fri, 16 Oct 2009 14:58:18 +0000</pubDate>
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		<description>Very good review.  I think what really sold the game to me was the co-op possibilities.  I used to enjoy good RTSs for multiplayer because you could play against other real people, each who had their own gameplay style.  In these games (starcraft, Warcraft III, supreme commander) the AI was nothing more than a tutorial for online play.  I find that as time passes, I find myself more interested in co-op play rather than competitive play.

The AI in these games was always unbearably easy, or impossibly hard.  Either they acted in a very predictable way, and could easily be tricked, or they acted in a very predictable way (and cheated) and mopped the floor with me.

The asymmetrical gameplay of AI War, the variety of galaxy configurations, unique ships, AI types and AI difficulties has kept me interested much longer than other, more mainstream or more graphically pleasing games.  The single player experience is fun, but co-op is where the game really starts to shine.  Join party strikes on enemy homeworlds and cooperative defence of AI counter-attacks takes this game to a whole other level.</description>
		<content:encoded><![CDATA[<p>Very good review.  I think what really sold the game to me was the co-op possibilities.  I used to enjoy good RTSs for multiplayer because you could play against other real people, each who had their own gameplay style.  In these games (starcraft, Warcraft III, supreme commander) the AI was nothing more than a tutorial for online play.  I find that as time passes, I find myself more interested in co-op play rather than competitive play.</p>
<p>The AI in these games was always unbearably easy, or impossibly hard.  Either they acted in a very predictable way, and could easily be tricked, or they acted in a very predictable way (and cheated) and mopped the floor with me.</p>
<p>The asymmetrical gameplay of AI War, the variety of galaxy configurations, unique ships, AI types and AI difficulties has kept me interested much longer than other, more mainstream or more graphically pleasing games.  The single player experience is fun, but co-op is where the game really starts to shine.  Join party strikes on enemy homeworlds and cooperative defence of AI counter-attacks takes this game to a whole other level.</p>
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