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	<title>Comments on: Review: Lock&#8217;s Quest (Nintendo DS)</title>
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		<title>By: Aaron Sirois</title>
		<link>http://diehardgamefan.com/2008/10/07/review-locks-quest-nds/comment-page-1/#comment-1952</link>
		<dc:creator>Aaron Sirois</dc:creator>
		<pubDate>Thu, 23 Oct 2008 01:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://diehardgamefan.com/?p=78049#comment-1952</guid>
		<description>Because it was in a preset outline! Although since you were shooting snowballs.....heheheh. Okay. I guess that&#039;s pretty funny. 

But in either case, I hated that game. The platforming was incredibly generic. I was bored the whole time. Sure I created a few platforms and a gun or two, but it wasn&#039;t any fun to use them.</description>
		<content:encoded><![CDATA[<p>Because it was in a preset outline! Although since you were shooting snowballs&#8230;..heheheh. Okay. I guess that&#8217;s pretty funny. </p>
<p>But in either case, I hated that game. The platforming was incredibly generic. I was bored the whole time. Sure I created a few platforms and a gun or two, but it wasn&#8217;t any fun to use them.</p>
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		<title>By: Mark B.</title>
		<link>http://diehardgamefan.com/2008/10/07/review-locks-quest-nds/comment-page-1/#comment-1636</link>
		<dc:creator>Mark B.</dc:creator>
		<pubDate>Thu, 09 Oct 2008 02:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://diehardgamefan.com/?p=78049#comment-1636</guid>
		<description>Drawn to Life was great. You could make penis guns. How can you not find amusement in that?</description>
		<content:encoded><![CDATA[<p>Drawn to Life was great. You could make penis guns. How can you not find amusement in that?</p>
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		<title>By: Aaron Sirois</title>
		<link>http://diehardgamefan.com/2008/10/07/review-locks-quest-nds/comment-page-1/#comment-1603</link>
		<dc:creator>Aaron Sirois</dc:creator>
		<pubDate>Tue, 07 Oct 2008 13:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://diehardgamefan.com/?p=78049#comment-1603</guid>
		<description>I for one couldn&#039;t stand Drawn to Life because it was boring to play and everything you &quot;created&quot; had to exist on preset outlines. Most of the time all you could do was color. (That, and one time they asked me to risk life and limb to get them a damn beach ball!)

This however, seems like Rampart on steroids, and that interests me to no end. Those same creative aspects you&#039;re missing are areas I felt were lacking, and the building of walls and towers to defend the village while actively going out and kicking some robot but means I&#039;ll probably be playing this game by the end of the week. 

Nice review, btw.</description>
		<content:encoded><![CDATA[<p>I for one couldn&#8217;t stand Drawn to Life because it was boring to play and everything you &#8220;created&#8221; had to exist on preset outlines. Most of the time all you could do was color. (That, and one time they asked me to risk life and limb to get them a damn beach ball!)</p>
<p>This however, seems like Rampart on steroids, and that interests me to no end. Those same creative aspects you&#8217;re missing are areas I felt were lacking, and the building of walls and towers to defend the village while actively going out and kicking some robot but means I&#8217;ll probably be playing this game by the end of the week. </p>
<p>Nice review, btw.</p>
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